Compelling Narrative: Crafted with a unique storyline offering two distinct paths to the end, enhancing player engagement and replayability.
Adaptive Difficulty Settings: Tailored for various player experiences, demonstrating adaptability and user-centric design.
Advanced Inventory Management: Engineered a sophisticated system with item inspection capabilities, enhancing gameplay depth and interaction.
Efficient Data Management: Employed PlayerPrefs and singletons to optimize performance and resource usage.
Performance Optimization: Utilized profiler and frame debugger tools to ensure smooth gameplay.
Terrain Design Expertise: Leveraged Terrain Builder for visually appealing landscapes.
Dynamic Level Design: Utilized YuME - Yuponic Map for intricate mazes and pathways.
High-Quality Audio Integration: Integrated audio clips from Freesound and YouTube, enhancing immersion.
Animation Expertise: Utilized Mixamo for character animations, adding realism to gameplay.
Asset Utilization: Procured assets from CGTrader, Sketchfab, and Unity Asset Store, demonstrating resourcefulness and creativity.
2)Introducing my latest game project Canon Clash
Versatile Gameplay Modes: Designed with the flexibility to play either Player vs AI, Player vs Player (LAN), or multiplayer, providing diverse gaming experiences.
Networking Expertise: Implemented multiplayer and LAN functionality using Photon Unity Networking, enabling seamless online interactions and real-time gameplay.
Sophisticated Weapon Selection: Engineered a complex weapon selection system allowing players to choose their weapons manually or randomly, adding depth to strategic gameplay.
Adaptive AI Difficulty: Created varying levels of AI difficulty to accommodate players of different skill levels, enhancing the challenge and replayability of the game.
Advanced Physics Implementation: Utilized Unity's math and physics capabilities to enable AI to predict projectile launch angles and power, adding realism and complexity to gameplay mechanics.
Immersive Visual and Audio Effects: Integrated simple animations, sound effects, and particle systems to enhance the gaming experience, immersing players in the dynamic world of Canon Clash.